At a glance
We only use game data to run the game.
Kings By Dawn does not use advertising SDKs, behavioral advertising, or analytics SDKs in the current build. It does not offer real-money purchases. We use account and game information to authenticate players, save progress, provide social features, and investigate reports that players choose to send.
Information we collect
Information needed to play
Account and identity information
When you create an account, we collect your email address and your chosen player name. The game stores a salted, one-way password hash rather than your plain-text password. A session token is used to keep you signed in; the server stores a hash of that token.
Game and social information
We store the data needed to operate your village and world presence, such as city and village names, in-game island and slot coordinates, resources, buildings, progression, actions, rewards, alliance membership, rankings, and gameplay transactions. If you use chat, alliance features, or social tools, we process the messages and relationship choices you submit.
Optional saved credentials and local session data
The game stores a session token, server address, and pending gameplay requests in its local session file. If you turn on Save credentials, the game stores your email address and password on your device, protected by the Windows Data Protection API on Windows or the Android Keystore on Android; you can turn this option off in the game. We do not receive your device’s locally protected credential file.
Bug reports you choose to submit
A bug report may include its title, reproduction steps, expected and actual results, plus the platform, game version, screen, viewport, city, and in-game location supplied with the report. The game does not automatically attach logs, credentials, or other secrets to these reports.
Limited technical information
The current development server receives the information needed to handle each request, including the app build number and an IP address used transiently for login-rate limiting. It suppresses normal request logging of credentials, tokens, and identifying request data. We do not use device location services, advertising identifiers, or website analytics in the current build.
This website
The website itself sets no cookies; it keeps your theme, sound and motion preferences only in your own browser. It is served through Cloudflare, which processes visitors’ IP addresses and request details to deliver the site and protect it from abuse.
How we use information
To make the shared world work.
- create, authenticate, and secure your account and game session;
- save progress and calculate gameplay, construction, resources, and rankings;
- make multiplayer features, chat, alliances, and the world map function;
- prevent abuse, rate-limit sign-in attempts, and protect the service; and
- review and resolve bug reports that you voluntarily submit.
Your choices
You control what you submit.
Do not include sensitive personal information in your player name, chat, alliance details, or bug reports. You can choose not to send bug reports, hide private conversations, block players, leave or disband an alliance where the game permits, sign out, and turn off saved credentials on your device.
Retention and deletion
We keep information only for the playtest and its operation.
Account and game data remain in the playtest database while needed to operate, evaluate, protect, and support the playtest. In the current implementation, global and alliance chat messages are automatically removed after 30 days. Private messages and other account data remain until you permanently delete your account or the test environment is reset.
The current playtest build does not yet include an in-game option to delete your account. To permanently delete your account, email privacy@kingsbydawn.com from the email address on the account and include your player name. Deletion removes the account, authentication and session records, saved game data, messages, social relationships, reports, rewards, and account movements. Where a pending trade, attack, or alliance would affect another player, we resolve the other player’s side first.
Full instructions are on our account deletion page; you do not need the game installed to make a request. For sign-in help, email support@kingsbydawn.com. For other privacy requests, email privacy@kingsbydawn.com.
Security
We use practical safeguards for the current build.
Passwords are hashed with PBKDF2-HMAC-SHA256 and unique random salts. Active sessions use random tokens stored as hashes on the server. The current playtest server does not yet use HTTPS, so please use a password you do not use anywhere else. No method of transmission or storage is completely secure, so please use a unique password and keep your device secure.
Children’s privacy
Kings By Dawn is not directed to children under 13.
We do not knowingly collect personal information from children under 13. If you believe a child has provided personal information, email privacy@kingsbydawn.com so we can investigate and take appropriate action.
Changes and contact
We will update this page when practices change.
As Kings By Dawn moves from local development to public release, features such as hosting, billing, and third-party services may change how data is handled. We will revise this policy and its effective date before those changes take effect. For privacy questions or requests, email privacy@kingsbydawn.com.