Maritime25 levels

Navy

Trains naval combat ships in sequential batches. Units finish individually, including offline; additional batches can wait behind the active batch.

Level 1
Training time −0%
Level 25
Training time −48%
Total cost, all levels
1,955,558 Wood1,351,117 Stone496,220 Metal
Total base build time
6d
Navy at its completed level-25 appearance
On this page
  1. What it does
  2. Every level
  3. Units and related rules

What it does #

Trains naval combat ships in sequential batches. Units finish individually, including offline; additional batches can wait behind the active batch.

Advanced ships, including Siege Galley, need University unlock research. Each Navy level above 1 reduces base training time by 2%. Navy level 1 enables naval player and pirate attacks; Ship Command Station is a defense, not the attack gate.

The level table uses base values before VIP, active monument, and other conditional bonuses. A requirement is checked against the target level.

Every level #

Upgrade calculator

Total cost
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Total base time
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Needs at target
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Output at target
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Sums every level in the range using base build times (before VIP). Two builder slots let you run orders in parallel.

Navy levels 1–25
LevelRequirementBuild costBase timeOutput / bonus / unlock
1Hall lv 1110 Wood, 76 Stone1mTraining time −0%
2Hall lv 2158 Wood, 109 Stone1mTraining time −2%
3Hall lv 3225 Wood, 156 Stone2mTraining time −4%
4Hall lv 4322 Wood, 223 Stone4mTraining time −6%
5Hall lv 5460 Wood, 318 Stone7mTraining time −8%
6Hall lv 6658 Wood, 455 Stone13mTraining time −10%
7Hall lv 7941 Wood, 650 Stone22mTraining time −12%
8Hall lv 81,346 Wood, 930 Stone34mTraining time −14%
9Hall lv 91,924 Wood, 1,329 Stone50mTraining time −16%
10Hall lv 102,751 Wood, 1,901 Stone, 701 Metal1h 11mTraining time −18%
11Hall lv 113,934 Wood, 2,718 Stone, 1,002 Metal1h 37mTraining time −20%
12Hall lv 125,625 Wood, 3,887 Stone, 1,432 Metal2h 8mTraining time −22%
13Hall lv 138,044 Wood, 5,558 Stone, 2,048 Metal2h 46mTraining time −24%
14Hall lv 1411,502 Wood, 7,947 Stone, 2,928 Metal3h 31mTraining time −26%
15Hall lv 1516,448 Wood, 11,364 Stone, 4,187 Metal4h 24mTraining time −28%
16Hall lv 1623,520 Wood, 16,251 Stone, 5,987 Metal5h 24mTraining time −30%
17Hall lv 1733,634 Wood, 23,238 Stone, 8,562 Metal6h 33mTraining time −32%
18Hall lv 1848,096 Wood, 33,230 Stone, 12,243 Metal7h 51mTraining time −34%
19Hall lv 1968,777 Wood, 47,519 Stone, 17,507 Metal9h 19mTraining time −36%
20Hall lv 2098,351 Wood, 67,952 Stone, 25,035 Metal10h 58mTraining time −38%
21Hall lv 21140,642 Wood, 97,171 Stone, 35,800 Metal12h 47mTraining time −40%
22Hall lv 22201,118 Wood, 138,954 Stone, 51,194 Metal14h 47mTraining time −42%
23Hall lv 23287,598 Wood, 198,704 Stone, 73,207 Metal17hTraining time −44%
24Hall lv 24411,265 Wood, 284,147 Stone, 104,686 Metal19h 26mTraining time −46%
25Hall lv 25588,109 Wood, 406,330 Stone, 149,701 Metal22h 4mTraining time −48%
Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.