An enormous Kraken rises from the sea as ancient galleys approach among rocky islands.
Concept illustration — not a gameplay screenshot.
EncountersGuide

Kraken world events

Shared damage rankings, lossless mixed armies, resource caps, and podium Gems.

On this page
  1. Schedule and dispatch
  2. Forces and scoring
  3. Participation and rankings
  4. Delivery and overflow
  5. Resource conversion and cap
  6. Podium prizes
  7. Related pages

Schedule and dispatch #

A cycle begins every six hours at 00:00, 06:00, 12:00, and 18:00 UTC. There is one hour of preparation, then one active hour. Events spawn in eligible inhabited map regions, not at a guaranteed fixed location. Travel is five minutes each way; early arrivals wait for the active phase. You must arrive before the event ends.

Forces and scoring #

Unlike normal player raids, Kraken expeditions can mix land combat units and navy. Princes and scouting-only Scouts are excluded. Each trading ship transports 500 land units; navy additionally requires Navy level 1. The server scores ten rounds of the dispatched units' effective Damage. This encounter is lossless: all sent units return, with no normal stamina-defeat rule.

Participation and rankings #

One Kraken expedition can be away per account. Once scored, the account is committed to that Kraken for the cycle; it can send more expeditions to the same event after returning. Damage accumulates across those expeditions. Ranking ties use the time that total was reached, then player ID. Enemy army compositions are not public.

Delivery and overflow #

At event end, resource rewards are allocated among source villages, up to the account cap for that event. Space-fitting resources are delivered automatically; overflow remains claimable in private System mail. Podium Gems go directly to the account. Reading a message is not a claim; later claims can deliver remaining resources into any owned city with space.

Resource conversion and cap #

Each 10 scored damage earns one of each ordinary resource. Rounding is per source village: floor(that village's accumulated damage / 10), then those results are summed. Each resource is capped at 15,000 per account per event, shared across all source villages. Damage itself is not capped. The cap applies to Wood, Food, Stone, and Metal separately, not Crystals.

Podium prizes #

Podium prizes
RankAccount Gems
1100
250
325
Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.