CavalryBarracks · level 22

Cavalry Heavy

Assault cavalry; ×1.3 against ranged

Health
360
Armor
55
Damage
45
Cost per unit
1,230 Food255 Wood406 Metal
Base training
18m
Cargo
50
Armor ignored
0%
Cavalry Heavy artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

Assault cavalry; ×1.3 against ranged. These are base stats before researched bonuses.

Role
Assault cavalry; ×1.3 against ranged
Branch
Cavalry
Recruit at
Barracks level 22
Cost per unit
1,230 Food, 255 Wood, 406 Metal
Base training
18m
Health / Armor / Damage
360 / 55 / 45
Counters
×1.3 versus ranged
Armor ignored
0%
PvP cargo capacity
50

Recruitment unlock: Armored Cavalry Doctrine: University level 22, 233,600 Crystals, 80h 40m. Barracks details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Cavalry Heavy training times, before VIP
Facility levelTime per unitChange from base
2210m 26.4s−42%
2310m 4.8s−44%
249m 43.2s−46%
259m 21.6s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

Cavalry Heavy individual research projects
UpgradeStatRank bonusResulting Regular statUniversityExtra facility gateCrystal costTimePrerequisite
Health IHealth+5% total37822None15030mArmored Cavalry Doctrine
Health IIHealth+10% total39622None7002hArmored Cavalry Doctrine, Health I
Health IIIHealth+15% total41422None2,5504h 30mArmored Cavalry Doctrine, Health II, Veteran
Health IVHealth+20% total43222None7,7508hArmored Cavalry Doctrine, Health III
Health VHealth+25% total45025None20,60012h 30mArmored Cavalry Doctrine, Health IV, Elite
Armor IArmor+5% total57.7522None15030mArmored Cavalry Doctrine
Armor IIArmor+10% total60.522None7002hArmored Cavalry Doctrine, Armor I
Armor IIIArmor+15% total63.2522None2,5504h 30mArmored Cavalry Doctrine, Armor II, Veteran
Armor IVArmor+20% total6622None7,7508hArmored Cavalry Doctrine, Armor III
Armor VArmor+25% total68.7525None20,60012h 30mArmored Cavalry Doctrine, Armor IV, Elite
Damage IDamage+5% total47.2522None15030mArmored Cavalry Doctrine
Damage IIDamage+10% total49.522None7002hArmored Cavalry Doctrine, Damage I
Damage IIIDamage+15% total51.7522None2,5504h 30mArmored Cavalry Doctrine, Damage II, Veteran
Damage IVDamage+20% total5422None7,7508hArmored Cavalry Doctrine, Damage III
Damage VDamage+25% total56.2525None20,60012h 30mArmored Cavalry Doctrine, Damage IV, Elite

Veteran and Elite improvements #

Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.

Cavalry Heavy equipment unlocks and conversion costs
ConversionFacility levelRank researchUniversityResearch CrystalsResearch timeResearch prerequisitesConversion cost / unit
Regular → Veteran10Veteran227002hHealth II, Armor II, Damage II1,891 Metal, 615 Food
Veteran → Elite18Elite227,7508hHealth IV, Armor IV, Damage IV, Veteran2,837 Metal, 923 Food
Cavalry Heavy Regular, Veteran, and Elite stats
EquipmentStat researchHealthArmorDamage
RegularNo stat research3605545
RegularAll three stat tracks rank V45068.7556.25
VeteranNo stat research3606654
VeteranAll three stat tracks rank V45079.7565.25
EliteNo stat research3607763
EliteAll three stat tracks rank V45090.7574.25
Cavalry Heavy improvement times before active VIP
Facility levelRegular → Veteran / unitVeteran → Elite / unit
107m 22.8sRequires level 18
117m 12sRequires level 18
127m 1.2sRequires level 18
136m 50.4sRequires level 18
146m 39.6sRequires level 18
156m 28.8sRequires level 18
166m 18sRequires level 18
176m 7.2sRequires level 18
185m 56.4s8m 54.6s
195m 45.6s8m 38.4s
205m 34.8s8m 22.2s
215m 24s8m 6s
225m 13.2s7m 49.8s
235m 2.4s7m 33.6s
244m 51.6s7m 17.4s
254m 40.8s7m 1.2s

Learn the system #

Planning an army? Add Cavalry Heavy to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.