NavyNavy · level 1Naval

Light Galley

Fast swarm: ×1.5 damage against Heavy Warships.

Health
500
Armor
15
Damage
40
Cost per unit
3,000 Wood600 Metal300 Food
Base training
10m
Cargo
250
Armor ignored
0%
Light Galley artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

Fast swarm: ×1.5 damage against Heavy Warships. These are base stats before researched bonuses.

Role
Fast swarm: ×1.5 damage against Heavy Warships.
Branch
Navy
Recruit at
Navy level 1
Cost per unit
3,000 Wood, 600 Metal, 300 Food
Base training
10m
Health / Armor / Damage
500 / 15 / 40
Counters
×1.5 versus Heavy Warship
Armor ignored
0%
PvP cargo capacity
250

Recruitment unlock: No separate unlock research. Navy details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Light Galley training times, before VIP
Facility levelTime per unitChange from base
110m−0%
29m 48s−2%
39m 36s−4%
49m 24s−6%
59m 12s−8%
69m−10%
78m 48s−12%
88m 36s−14%
98m 24s−16%
108m 12s−18%
118m−20%
127m 48s−22%
137m 36s−24%
147m 24s−26%
157m 12s−28%
167m−30%
176m 48s−32%
186m 36s−34%
196m 24s−36%
206m 12s−38%
216m−40%
225m 48s−42%
235m 36s−44%
245m 24s−46%
255m 12s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

Light Galley individual research projects
UpgradeStatRank bonusResulting Regular statUniversityExtra facility gateCrystal costTimePrerequisite
Hull Reinforcement IHealth+5% total5253Navy lv 15030mNone
Hull Reinforcement IIHealth+10% total5507Navy lv 12002hHull Reinforcement I
Hull Reinforcement IIIHealth+15% total57512Navy lv 11,2004h 30mHull Reinforcement II, Veteran
Hull Reinforcement IVHealth+20% total60018Navy lv 14,5508hHull Reinforcement III
Hull Reinforcement VHealth+25% total62525Navy lv 113,60012h 30mHull Reinforcement IV, Elite
Bronze Plating IArmor+5% total15.753Navy lv 15030mNone
Bronze Plating IIArmor+10% total16.57Navy lv 12002hBronze Plating I
Bronze Plating IIIArmor+15% total17.2512Navy lv 11,2004h 30mBronze Plating II, Veteran
Bronze Plating IVArmor+20% total1818Navy lv 14,5508hBronze Plating III
Bronze Plating VArmor+25% total18.7525Navy lv 113,60012h 30mBronze Plating IV, Elite
Naval Armaments IDamage+5% total423Navy lv 15030mNone
Naval Armaments IIDamage+10% total447Navy lv 12002hNaval Armaments I
Naval Armaments IIIDamage+15% total4612Navy lv 11,2004h 30mNaval Armaments II, Veteran
Naval Armaments IVDamage+20% total4818Navy lv 14,5508hNaval Armaments III
Naval Armaments VDamage+25% total5025Navy lv 113,60012h 30mNaval Armaments IV, Elite

Veteran and Elite improvements #

Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.

Light Galley equipment unlocks and conversion costs
ConversionFacility levelRank researchUniversityResearch CrystalsResearch timeResearch prerequisitesConversion cost / unit
Regular → Veteran10Veteran72002hHull Reinforcement II, Bronze Plating II, Naval Armaments II3,900 Metal, 150 Food
Veteran → Elite18Elite184,5508hHull Reinforcement IV, Bronze Plating IV, Naval Armaments IV, Veteran5,850 Metal, 225 Food
Light Galley Regular, Veteran, and Elite stats
EquipmentStat researchHealthArmorDamage
RegularNo stat research5001540
RegularAll three stat tracks rank V62518.7550
VeteranNo stat research5001848
VeteranAll three stat tracks rank V62521.7558
EliteNo stat research5002156
EliteAll three stat tracks rank V62524.7566
Light Galley improvement times before active VIP
Facility levelRegular → Veteran / unitVeteran → Elite / unit
104m 6sRequires level 18
114mRequires level 18
123m 54sRequires level 18
133m 48sRequires level 18
143m 42sRequires level 18
153m 36sRequires level 18
163m 30sRequires level 18
173m 24sRequires level 18
183m 18s4m 57s
193m 12s4m 48s
203m 6s4m 39s
213m4m 30s
222m 54s4m 21s
232m 48s4m 12s
242m 42s4m 3s
252m 36s3m 54s

Learn the system #

Planning an army? Add Light Galley to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.