InfantryBarracks · level 18

Infantry Heavy Guard

Durable frontline

Health
300
Armor
60
Damage
24
Cost per unit
900 Food225 Wood150 Metal
Base training
10m
Cargo
25
Armor ignored
0%
Infantry Heavy Guard artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

Durable frontline. These are base stats before researched bonuses.

Role
Durable frontline
Branch
Infantry
Recruit at
Barracks level 18
Cost per unit
900 Food, 225 Wood, 150 Metal
Base training
10m
Health / Armor / Damage
300 / 60 / 24
Counters
No branch-specific counter multiplier
Armor ignored
0%
PvP cargo capacity
25

Recruitment unlock: Royal Guard Training: University level 18, 113,650 Crystals, 54h. Barracks details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Infantry Heavy Guard training times, before VIP
Facility levelTime per unitChange from base
186m 36s−34%
196m 24s−36%
206m 12s−38%
216m−40%
225m 48s−42%
235m 36s−44%
245m 24s−46%
255m 12s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

Infantry Heavy Guard individual research projects
UpgradeStatRank bonusResulting Regular statUniversityExtra facility gateCrystal costTimePrerequisite
Health IHealth+5% total31518Barracks lv 110030mRoyal Guard Training
Health IIHealth+10% total33018Barracks lv 14502hRoyal Guard Training, Health I
Health IIIHealth+15% total34518Barracks lv 11,5004h 30mRoyal Guard Training, Health II, Veteran
Health IVHealth+20% total36018Barracks lv 14,6508hRoyal Guard Training, Health III
Health VHealth+25% total37525Barracks lv 112,35012h 30mRoyal Guard Training, Health IV, Elite
Armor IArmor+5% total6318Barracks lv 110030mRoyal Guard Training
Armor IIArmor+10% total6618Barracks lv 14502hRoyal Guard Training, Armor I
Armor IIIArmor+15% total6918Barracks lv 11,5004h 30mRoyal Guard Training, Armor II, Veteran
Armor IVArmor+20% total7218Barracks lv 14,6508hRoyal Guard Training, Armor III
Armor VArmor+25% total7525Barracks lv 112,35012h 30mRoyal Guard Training, Armor IV, Elite
Damage IDamage+5% total25.218Barracks lv 110030mRoyal Guard Training
Damage IIDamage+10% total26.418Barracks lv 14502hRoyal Guard Training, Damage I
Damage IIIDamage+15% total27.618Barracks lv 11,5004h 30mRoyal Guard Training, Damage II, Veteran
Damage IVDamage+20% total28.818Barracks lv 14,6508hRoyal Guard Training, Damage III
Damage VDamage+25% total3025Barracks lv 112,35012h 30mRoyal Guard Training, Damage IV, Elite

Veteran and Elite improvements #

Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.

Infantry Heavy Guard equipment unlocks and conversion costs
ConversionFacility levelRank researchUniversityResearch CrystalsResearch timeResearch prerequisitesConversion cost / unit
Regular → Veteran10Veteran184502hHealth II, Armor II, Damage II1,275 Metal, 450 Food
Veteran → Elite18Elite184,6508hHealth IV, Armor IV, Damage IV, Veteran1,913 Metal, 675 Food
Infantry Heavy Guard Regular, Veteran, and Elite stats
EquipmentStat researchHealthArmorDamage
RegularNo stat research3006024
RegularAll three stat tracks rank V3757530
VeteranNo stat research3007228.8
VeteranAll three stat tracks rank V3758734.8
EliteNo stat research3008433.6
EliteAll three stat tracks rank V3759939.6
Infantry Heavy Guard improvement times before active VIP
Facility levelRegular → Veteran / unitVeteran → Elite / unit
104m 6sRequires level 18
114mRequires level 18
123m 54sRequires level 18
133m 48sRequires level 18
143m 42sRequires level 18
153m 36sRequires level 18
163m 30sRequires level 18
173m 24sRequires level 18
183m 18s4m 57s
193m 12s4m 48s
203m 6s4m 39s
213m4m 30s
222m 54s4m 21s
232m 48s4m 12s
242m 42s4m 3s
252m 36s3m 54s

Learn the system #

Planning an army? Add Infantry Heavy Guard to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.