Infantry Heavy Guard
Durable frontline
- Cost per unit
900 Food
225 Wood
150 Metal
- Base training
- 10m
- Cargo
- 25
- Armor ignored
- 0%

On this page
Role and stats #
Durable frontline. These are base stats before researched bonuses.
- Role
- Durable frontline
- Branch
- Infantry
- Recruit at
- Barracks level 18
- Cost per unit
900 Food,
225 Wood,
150 Metal
- Base training
- 10m
- Health / Armor / Damage
- 300 / 60 / 24
- Counters
- No branch-specific counter multiplier
- Armor ignored
- 0%
- PvP cargo capacity
- 25
Recruitment unlock: Royal Guard Training: University level 18, 113,650 Crystals, 54h. Barracks details.
Training at each facility level #
One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.
| Facility level | Time per unit | Change from base |
|---|---|---|
| 18 | 6m 36s | −34% |
| 19 | 6m 24s | −36% |
| 20 | 6m 12s | −38% |
| 21 | 6m | −40% |
| 22 | 5m 48s | −42% |
| 23 | 5m 36s | −44% |
| 24 | 5m 24s | −46% |
| 25 | 5m 12s | −48% |
Every research upgrade #
Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.
| Upgrade | Stat | Rank bonus | Resulting Regular stat | University | Extra facility gate | Crystal cost | Time | Prerequisite |
|---|---|---|---|---|---|---|---|---|
| Health I | Health | +5% total | 315 | 18 | Barracks lv 1 | 100 | 30m | Royal Guard Training |
| Health II | Health | +10% total | 330 | 18 | Barracks lv 1 | 450 | 2h | Royal Guard Training, Health I |
| Health III | Health | +15% total | 345 | 18 | Barracks lv 1 | 1,500 | 4h 30m | Royal Guard Training, Health II, Veteran |
| Health IV | Health | +20% total | 360 | 18 | Barracks lv 1 | 4,650 | 8h | Royal Guard Training, Health III |
| Health V | Health | +25% total | 375 | 25 | Barracks lv 1 | 12,350 | 12h 30m | Royal Guard Training, Health IV, Elite |
| Armor I | Armor | +5% total | 63 | 18 | Barracks lv 1 | 100 | 30m | Royal Guard Training |
| Armor II | Armor | +10% total | 66 | 18 | Barracks lv 1 | 450 | 2h | Royal Guard Training, Armor I |
| Armor III | Armor | +15% total | 69 | 18 | Barracks lv 1 | 1,500 | 4h 30m | Royal Guard Training, Armor II, Veteran |
| Armor IV | Armor | +20% total | 72 | 18 | Barracks lv 1 | 4,650 | 8h | Royal Guard Training, Armor III |
| Armor V | Armor | +25% total | 75 | 25 | Barracks lv 1 | 12,350 | 12h 30m | Royal Guard Training, Armor IV, Elite |
| Damage I | Damage | +5% total | 25.2 | 18 | Barracks lv 1 | 100 | 30m | Royal Guard Training |
| Damage II | Damage | +10% total | 26.4 | 18 | Barracks lv 1 | 450 | 2h | Royal Guard Training, Damage I |
| Damage III | Damage | +15% total | 27.6 | 18 | Barracks lv 1 | 1,500 | 4h 30m | Royal Guard Training, Damage II, Veteran |
| Damage IV | Damage | +20% total | 28.8 | 18 | Barracks lv 1 | 4,650 | 8h | Royal Guard Training, Damage III |
| Damage V | Damage | +25% total | 30 | 25 | Barracks lv 1 | 12,350 | 12h 30m | Royal Guard Training, Damage IV, Elite |
Veteran and Elite improvements #
Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.
| Conversion | Facility level | Rank research | University | Research Crystals | Research time | Research prerequisites | Conversion cost / unit |
|---|---|---|---|---|---|---|---|
| Regular → Veteran | 10 | Veteran | 18 | 450 | 2h | Health II, Armor II, Damage II | |
| Veteran → Elite | 18 | Elite | 18 | 4,650 | 8h | Health IV, Armor IV, Damage IV, Veteran |
| Equipment | Stat research | Health | Armor | Damage |
|---|---|---|---|---|
| Regular | No stat research | 300 | 60 | 24 |
| Regular | All three stat tracks rank V | 375 | 75 | 30 |
| Veteran | No stat research | 300 | 72 | 28.8 |
| Veteran | All three stat tracks rank V | 375 | 87 | 34.8 |
| Elite | No stat research | 300 | 84 | 33.6 |
| Elite | All three stat tracks rank V | 375 | 99 | 39.6 |
| Facility level | Regular → Veteran / unit | Veteran → Elite / unit |
|---|---|---|
| 10 | 4m 6s | Requires level 18 |
| 11 | 4m | Requires level 18 |
| 12 | 3m 54s | Requires level 18 |
| 13 | 3m 48s | Requires level 18 |
| 14 | 3m 42s | Requires level 18 |
| 15 | 3m 36s | Requires level 18 |
| 16 | 3m 30s | Requires level 18 |
| 17 | 3m 24s | Requires level 18 |
| 18 | 3m 18s | 4m 57s |
| 19 | 3m 12s | 4m 48s |
| 20 | 3m 6s | 4m 39s |
| 21 | 3m | 4m 30s |
| 22 | 2m 54s | 4m 21s |
| 23 | 2m 48s | 4m 12s |
| 24 | 2m 42s | 4m 3s |
| 25 | 2m 36s | 3m 54s |
Learn the system #
Planning an army? Add Infantry Heavy Guard to the Army Planner to total costs, training time and cargo for a whole force.



