RangedArchery Range · level 3

Light Archer

×1.5 damage against infantry

Health
80
Armor
5
Damage
19
Cost per unit
360 Food90 Wood
Base training
2m
Cargo
15
Armor ignored
0%
Light Archer artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

×1.5 damage against infantry. These are base stats before researched bonuses.

Role
×1.5 damage against infantry
Branch
Ranged
Recruit at
Archery Range level 3
Cost per unit
360 Food, 90 Wood
Base training
2m
Health / Armor / Damage
80 / 5 / 19
Counters
×1.5 versus infantry
Armor ignored
0%
PvP cargo capacity
15

Recruitment unlock: Bow Training: University level 3, 950 Crystals, 1h 30m. Archery Range details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Light Archer training times, before VIP
Facility levelTime per unitChange from base
31m 55.2s−4%
41m 52.8s−6%
51m 50.4s−8%
61m 48s−10%
71m 45.6s−12%
81m 43.2s−14%
91m 40.8s−16%
101m 38.4s−18%
111m 36s−20%
121m 33.6s−22%
131m 31.2s−24%
141m 28.8s−26%
151m 26.4s−28%
161m 24s−30%
171m 21.6s−32%
181m 19.2s−34%
191m 16.8s−36%
201m 14.4s−38%
211m 12s−40%
221m 9.6s−42%
231m 7.2s−44%
241m 4.8s−46%
251m 2.4s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

Light Archer individual research projects
UpgradeStatRank bonusResulting Regular statUniversityExtra facility gateCrystal costTimePrerequisite
Health IHealth+5% total843None10030mBow Training
Health IIHealth+10% total887None5502hBow Training, Health I
Health IIIHealth+15% total9212None1,9004h 30mBow Training, Health II, Veteran
Health IVHealth+20% total9618None5,8008hBow Training, Health III
Health VHealth+25% total10025None15,45012h 30mBow Training, Health IV, Elite
Armor IArmor+5% total5.253None10030mBow Training
Armor IIArmor+10% total5.57None5502hBow Training, Armor I
Armor IIIArmor+15% total5.7512None1,9004h 30mBow Training, Armor II, Veteran
Armor IVArmor+20% total618None5,8008hBow Training, Armor III
Armor VArmor+25% total6.2525None15,45012h 30mBow Training, Armor IV, Elite
Damage IDamage+5% total19.953None10030mBow Training
Damage IIDamage+10% total20.97None5502hBow Training, Damage I
Damage IIIDamage+15% total21.8512None1,9004h 30mBow Training, Damage II, Veteran
Damage IVDamage+20% total22.818None5,8008hBow Training, Damage III
Damage VDamage+25% total23.7525None15,45012h 30mBow Training, Damage IV, Elite

Veteran and Elite improvements #

Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.

Light Archer equipment unlocks and conversion costs
ConversionFacility levelRank researchUniversityResearch CrystalsResearch timeResearch prerequisitesConversion cost / unit
Regular → Veteran10Veteran75502hHealth II, Armor II, Damage II450 Metal, 180 Food
Veteran → Elite18Elite185,8008hHealth IV, Armor IV, Damage IV, Veteran675 Metal, 270 Food
Light Archer Regular, Veteran, and Elite stats
EquipmentStat researchHealthArmorDamage
RegularNo stat research80519
RegularAll three stat tracks rank V1006.2523.75
VeteranNo stat research80622.8
VeteranAll three stat tracks rank V1007.2527.55
EliteNo stat research80726.6
EliteAll three stat tracks rank V1008.2531.35
Light Archer improvement times before active VIP
Facility levelRegular → Veteran / unitVeteran → Elite / unit
100h 0m 49.2sRequires level 18
110h 0m 48sRequires level 18
120h 0m 46.8sRequires level 18
130h 0m 45.6sRequires level 18
140h 0m 44.4sRequires level 18
150h 0m 43.2sRequires level 18
160h 0m 42sRequires level 18
170h 0m 40.8sRequires level 18
180h 0m 39.6s0h 0m 59.4s
190h 0m 38.4s0h 0m 57.6s
200h 0m 37.2s0h 0m 55.8s
210h 0m 36s0h 0m 54s
220h 0m 34.8s0h 0m 52.2s
230h 0m 33.6s0h 0m 50.4s
240h 0m 32.4s0h 0m 48.6s
250h 0m 31.2s0h 0m 46.8s

Learn the system #

Planning an army? Add Light Archer to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.