NavyNavy · level 18Naval

Heavy Warship

Heavy combat: ×1.5 damage against Triremes.

Health
3,000
Armor
65
Damage
220
Cost per unit
16,406 Wood3,281 Metal1,312 Food
Base training
35m
Cargo
1,250
Armor ignored
0%
Heavy Warship artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

Heavy combat: ×1.5 damage against Triremes. These are base stats before researched bonuses.

Role
Heavy combat: ×1.5 damage against Triremes.
Branch
Navy
Recruit at
Navy level 18
Cost per unit
16,406 Wood, 3,281 Metal, 1,312 Food
Base training
35m
Health / Armor / Damage
3,000 / 65 / 220
Counters
×1.5 versus Trireme
Armor ignored
0%
PvP cargo capacity
1,250

Recruitment unlock: Heavy Warship Architecture: University level 18, 32,400 Crystals, 54h. Navy details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Heavy Warship training times, before VIP
Facility levelTime per unitChange from base
1823m 6s−34%
1922m 24s−36%
2021m 42s−38%
2121m−40%
2220m 18s−42%
2319m 36s−44%
2418m 54s−46%
2518m 12s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

Heavy Warship individual research projects
UpgradeStatRank bonusResulting Regular statUniversityExtra facility gateCrystal costTimePrerequisite
Hull Reinforcement IHealth+5% total3,15018Navy lv 135030mHeavy Warship Architecture
Hull Reinforcement IIHealth+10% total3,30018Navy lv 11,2002hHeavy Warship Architecture, Hull Reinforcement I
Hull Reinforcement IIIHealth+15% total3,45018Navy lv 12,6004h 30mHeavy Warship Architecture, Hull Reinforcement II, Veteran
Hull Reinforcement IVHealth+20% total3,60018Navy lv 14,5508hHeavy Warship Architecture, Hull Reinforcement III
Hull Reinforcement VHealth+25% total3,75025Navy lv 113,60012h 30mHeavy Warship Architecture, Hull Reinforcement IV, Elite
Bronze Plating IArmor+5% total68.2518Navy lv 135030mHeavy Warship Architecture
Bronze Plating IIArmor+10% total71.518Navy lv 11,2002hHeavy Warship Architecture, Bronze Plating I
Bronze Plating IIIArmor+15% total74.7518Navy lv 12,6004h 30mHeavy Warship Architecture, Bronze Plating II, Veteran
Bronze Plating IVArmor+20% total7818Navy lv 14,5508hHeavy Warship Architecture, Bronze Plating III
Bronze Plating VArmor+25% total81.2525Navy lv 113,60012h 30mHeavy Warship Architecture, Bronze Plating IV, Elite
Naval Armaments IDamage+5% total23118Navy lv 135030mHeavy Warship Architecture
Naval Armaments IIDamage+10% total24218Navy lv 11,2002hHeavy Warship Architecture, Naval Armaments I
Naval Armaments IIIDamage+15% total25318Navy lv 12,6004h 30mHeavy Warship Architecture, Naval Armaments II, Veteran
Naval Armaments IVDamage+20% total26418Navy lv 14,5508hHeavy Warship Architecture, Naval Armaments III
Naval Armaments VDamage+25% total27525Navy lv 113,60012h 30mHeavy Warship Architecture, Naval Armaments IV, Elite

Veteran and Elite improvements #

Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.

Heavy Warship equipment unlocks and conversion costs
ConversionFacility levelRank researchUniversityResearch CrystalsResearch timeResearch prerequisitesConversion cost / unit
Regular → Veteran10Veteran181,2002hHull Reinforcement II, Bronze Plating II, Naval Armaments II20,999 Metal, 656 Food
Veteran → Elite18Elite184,5508hHull Reinforcement IV, Bronze Plating IV, Naval Armaments IV, Veteran31,499 Metal, 984 Food
Heavy Warship Regular, Veteran, and Elite stats
EquipmentStat researchHealthArmorDamage
RegularNo stat research3,00065220
RegularAll three stat tracks rank V3,75081.25275
VeteranNo stat research3,00078264
VeteranAll three stat tracks rank V3,75094.25319
EliteNo stat research3,00091308
EliteAll three stat tracks rank V3,750107.25363
Heavy Warship improvement times before active VIP
Facility levelRegular → Veteran / unitVeteran → Elite / unit
1014m 21sRequires level 18
1114mRequires level 18
1213m 39sRequires level 18
1313m 18sRequires level 18
1412m 57sRequires level 18
1512m 36sRequires level 18
1612m 15sRequires level 18
1711m 54sRequires level 18
1811m 33s17m 19.5s
1911m 12s16m 48s
2010m 51s16m 16.5s
2110m 30s15m 45s
2210m 9s15m 13.5s
239m 48s14m 42s
249m 27s14m 10.5s
259m 6s13m 39s

Learn the system #

Planning an army? Add Heavy Warship to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.