CommanderCastle · level 1

Prince

Royal commander: targeted last; survives victories. A winning player land attack reduces morale by 25 points; capture consumes one Prince.

Health
100
Armor
5
Damage
10
Cost per unit
100,000 Food50,000 Wood25,000 Metal
Base training
12h
Cargo
0
Armor ignored
0%
Prince artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

Royal commander: targeted last; survives victories. A winning player land attack reduces morale by 25 points; capture consumes one Prince. These are base stats before researched bonuses.

Role
Royal commander: targeted last; survives victories. A winning player land attack reduces morale by 25 points; capture consumes one Prince.
Branch
Infantry
Recruit at
Castle level 1
Cost per unit
100,000 Food, 50,000 Wood, 25,000 Metal
Base training
12h
Health / Armor / Damage
100 / 5 / 10
Counters
No branch-specific counter multiplier
Armor ignored
0%
PvP cargo capacity
0

Princes are limited to five per account, including training and deployed. A surviving Prince is required for morale damage and conquest.

Recruitment unlock: No separate unlock research. Castle details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Prince training times, before VIP
Facility levelTime per unitChange from base
112h−0%
211h 45m 36s−2%
311h 31m 12s−4%
411h 16m 48s−6%
511h 2m 24s−8%
610h 48m−10%
710h 33m 36s−12%
810h 19m 12s−14%
910h 4m 48s−16%
109h 50m 24s−18%
119h 36m−20%
129h 21m 36s−22%
139h 7m 12s−24%
148h 52m 48s−26%
158h 38m 24s−28%
168h 24m−30%
178h 9m 36s−32%
187h 55m 12s−34%
197h 40m 48s−36%
207h 26m 24s−38%
217h 12m−40%
226h 57m 36s−42%
236h 43m 12s−44%
246h 28m 48s−46%
256h 14m 24s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

This unit has no individual Health, Armor, or Damage research tracks in the current build.

Veteran and Elite improvements #

This unit has no Veteran or Elite equipment conversion.

Learn the system #

Planning an army? Add Prince to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.