University & unit upgrades
Unlock new units and improve individual stats with permanent, account-wide research.
On this page
Research gates #
A project needs its listed University level and any named prerequisite research. Certain infantry or naval bonus projects also require Barracks or Navy level 1. Only one project runs at a time for the account; progress continues offline.
Stat research and equipment research #
Health, Armor, and Damage each have ranks I–V, with +5% per rank and a +25% maximum per stat. A higher rank needs the previous rank in that track; rank III also requires that unit's Veteran research, and rank V requires Elite research. Veteran and Elite projects unlock conversion of existing units in their production building, but researching them does not convert troops automatically. Individual unit pages list every project, price, time, gate, and resulting stat.
Exceptions #
The Prince and scouting-only Scout do not have the fifteen unit-stat projects used by researchable combat units. The Scout has its own unlock project.
All recruitment-unlock projects #
| Project | University | Crystals | Base time | Research prerequisites |
|---|---|---|---|---|
| Spear Drills | 1 | 100 | 10m | None |
| Sword Discipline | 4 | 1,700 | 2h 40m | None |
| Pike Formations | 9 | 12,600 | 13h 30m | None |
| Royal Guard Training | 18 | 113,650 | 54h | None |
| Bow Training | 3 | 950 | 1h 30m | None |
| Composite Bowcraft | 7 | 6,450 | 8h 10m | None |
| Crossbow Engineering | 13 | 38,000 | 28h 10m | None |
| Master Bowmanship | 21 | 197,150 | 73h 30m | None |
| Mounted Reconnaissance | 7 | 6,450 | 8h 10m | None |
| Lance Tactics | 12 | 29,500 | 24h | None |
| Armored Cavalry Doctrine | 22 | 233,600 | 80h 40m | None |
| Siege Foundations | 10 | 17,050 | 16h 40m | None |
| Torsion Engineering | 16 | 75,600 | 42h 40m | None |
| Counterweight Engineering | 25 | 374,850 | 104h 10m | None |
| Bireme Shipwrights | 7 | 4,900 | 8h 10m | None |
| Trireme Engineering | 13 | 16,900 | 28h 10m | None |
| Heavy Warship Architecture | 18 | 32,400 | 54h | None |
| Scouting | 5 | 1,500 | 1h | None |
| Siege Galley Engineering | 10 | 10,000 | 16h 40m | None |
Equipment-unlock research #
Veteran and Elite research is additional to the fifteen stat projects per eligible unit. Exact prices, times, prerequisite projects, and conversion costs are listed on each unit page.








