Military25 levels

Walls

Every city starts with level-1 Walls. Land attackers face 1,000 wall health per level while the wall is intact; naval attacks do not use Walls.

Level 1
1,000 wall HP
Level 25
25,000 wall HP
Total cost, all levels
1,208,831 Wood1,777,682 Stone425,334 Metal
Total base build time
5d 23h 59m
Walls at its completed level-25 appearance
On this page
  1. What it does
  2. Every level
  3. Units and related rules

What it does #

Every city starts with level-1 Walls. Land attackers face 1,000 wall health per level while the wall is intact; naval attacks do not use Walls.

Walls take triple damage from siege, quarter damage from ranged, and half damage from infantry or cavalry. Damaged Walls heal outside combat; recovery from zero to full takes one hour.

The level table uses base values before VIP, active monument, and other conditional bonuses. A requirement is checked against the target level.

Every level #

Upgrade calculator

Total cost
—
Total base time
—
Needs at target
—
Output at target
—

Sums every level in the range using base build times (before VIP). Two builder slots let you run orders in parallel.

Walls levels 1–25
LevelRequirementBuild costBase timeOutput / bonus / unlock
1Starting levelStarts built—1,000 wall HP
2Hall lv 298 Wood, 143 Stone1m2,000 wall HP
3Hall lv 3140 Wood, 205 Stone2m3,000 wall HP
4Hall lv 4199 Wood, 293 Stone4m4,000 wall HP
5Hall lv 5285 Wood, 419 Stone7m5,000 wall HP
6Hall lv 6407 Wood, 598 Stone13m6,000 wall HP
7Hall lv 7582 Wood, 856 Stone22m7,000 wall HP
8Hall lv 8832 Wood, 1,223 Stone34m8,000 wall HP
9Hall lv 91,190 Wood, 1,749 Stone50m9,000 wall HP
10Hall lv 101,701 Wood, 2,501 Stone, 601 Metal1h 11m10,000 wall HP
11Hall lv 112,432 Wood, 3,576 Stone, 859 Metal1h 37m11,000 wall HP
12Hall lv 123,478 Wood, 5,114 Stone, 1,228 Metal2h 8m12,000 wall HP
13Hall lv 134,973 Wood, 7,312 Stone, 1,755 Metal2h 46m13,000 wall HP
14Hall lv 147,111 Wood, 10,457 Stone, 2,510 Metal3h 31m14,000 wall HP
15Hall lv 1510,168 Wood, 14,953 Stone, 3,589 Metal4h 24m15,000 wall HP
16Hall lv 1614,540 Wood, 21,382 Stone, 5,132 Metal5h 24m16,000 wall HP
17Hall lv 1720,792 Wood, 30,576 Stone, 7,339 Metal6h 33m17,000 wall HP
18Hall lv 1829,732 Wood, 43,724 Stone, 10,494 Metal7h 51m18,000 wall HP
19Hall lv 1942,517 Wood, 62,525 Stone, 15,006 Metal9h 19m19,000 wall HP
20Hall lv 2060,799 Wood, 89,410 Stone, 21,459 Metal10h 58m20,000 wall HP
21Hall lv 2186,943 Wood, 127,856 Stone, 30,686 Metal12h 47m21,000 wall HP
22Hall lv 22124,328 Wood, 182,834 Stone, 43,881 Metal14h 47m22,000 wall HP
23Hall lv 23177,788 Wood, 261,453 Stone, 62,749 Metal17h23,000 wall HP
24Hall lv 24254,237 Wood, 373,878 Stone, 89,731 Metal19h 26m24,000 wall HP
25Hall lv 25363,559 Wood, 534,645 Stone, 128,315 Metal22h 4m25,000 wall HP
Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.