CavalryBarracks · level 12

Cavalry Lancer

Anti-ranged: ×1.5 damage

Health
220
Armor
30
Damage
36
Cost per unit
788 Food165 Wood270 Metal
Base training
12m
Cargo
50
Armor ignored
0%
Cavalry Lancer artwork
On this page
  1. Role and stats
  2. Training at each facility level
  3. Every research upgrade
  4. Veteran and Elite improvements
  5. Learn the system

Role and stats #

Anti-ranged: ×1.5 damage. These are base stats before researched bonuses.

Role
Anti-ranged: ×1.5 damage
Branch
Cavalry
Recruit at
Barracks level 12
Cost per unit
788 Food, 165 Wood, 270 Metal
Base training
12m
Health / Armor / Damage
220 / 30 / 36
Counters
×1.5 versus ranged
Armor ignored
0%
PvP cargo capacity
50

Recruitment unlock: Lance Tactics: University level 12, 29,500 Crystals, 24h. Barracks details.

Training at each facility level #

One batch is active per facility; additional batches wait in order. Times below are per unit, before active VIP; lower facility levels cannot recruit this unit.

Cavalry Lancer training times, before VIP
Facility levelTime per unitChange from base
129m 21.6s−22%
139m 7.2s−24%
148m 52.8s−26%
158m 38.4s−28%
168m 24s−30%
178m 9.6s−32%
187m 55.2s−34%
197m 40.8s−36%
207m 26.4s−38%
217m 12s−40%
226m 57.6s−42%
236m 43.2s−44%
246m 28.8s−46%
256m 14.4s−48%

Every research upgrade #

Each rank gives another 5% to its own stat; ranks I–V total +25% per stat. Research is account-wide, permanent, and completes offline.

Cavalry Lancer individual research projects
UpgradeStatRank bonusResulting Regular statUniversityExtra facility gateCrystal costTimePrerequisite
Health IHealth+5% total23112None15030mLance Tactics
Health IIHealth+10% total24212None7002hLance Tactics, Health I
Health IIIHealth+15% total25312None2,5504h 30mLance Tactics, Health II, Veteran
Health IVHealth+20% total26418None7,7008hLance Tactics, Health III
Health VHealth+25% total27525None20,60012h 30mLance Tactics, Health IV, Elite
Armor IArmor+5% total31.512None15030mLance Tactics
Armor IIArmor+10% total3312None7002hLance Tactics, Armor I
Armor IIIArmor+15% total34.512None2,5504h 30mLance Tactics, Armor II, Veteran
Armor IVArmor+20% total3618None7,7508hLance Tactics, Armor III
Armor VArmor+25% total37.525None20,60012h 30mLance Tactics, Armor IV, Elite
Damage IDamage+5% total37.812None15030mLance Tactics
Damage IIDamage+10% total39.612None7002hLance Tactics, Damage I
Damage IIIDamage+15% total41.412None2,5504h 30mLance Tactics, Damage II, Veteran
Damage IVDamage+20% total43.218None7,7508hLance Tactics, Damage III
Damage VDamage+25% total4525None20,60012h 30mLance Tactics, Damage IV, Elite

Veteran and Elite improvements #

Research the rank, then convert existing stationed units in their recruiting building. Conversion costs below are per unit, in addition to the one-time Crystal research cost. Veteran adds +20% base Armor and Damage; Elite adds +40%. Health is unaffected by equipment.

Cavalry Lancer equipment unlocks and conversion costs
ConversionFacility levelRank researchUniversityResearch CrystalsResearch timeResearch prerequisitesConversion cost / unit
Regular → Veteran10Veteran127002hHealth II, Armor II, Damage II1,223 Metal, 394 Food
Veteran → Elite18Elite187,7008hHealth IV, Armor IV, Damage IV, Veteran1,835 Metal, 591 Food
Cavalry Lancer Regular, Veteran, and Elite stats
EquipmentStat researchHealthArmorDamage
RegularNo stat research2203036
RegularAll three stat tracks rank V27537.545
VeteranNo stat research2203643.2
VeteranAll three stat tracks rank V27543.552.2
EliteNo stat research2204250.4
EliteAll three stat tracks rank V27549.559.4
Cavalry Lancer improvement times before active VIP
Facility levelRegular → Veteran / unitVeteran → Elite / unit
104m 55.2sRequires level 18
114m 48sRequires level 18
124m 40.8sRequires level 18
134m 33.6sRequires level 18
144m 26.4sRequires level 18
154m 19.2sRequires level 18
164m 12sRequires level 18
174m 4.8sRequires level 18
183m 57.6s5m 56.4s
193m 50.4s5m 45.6s
203m 43.2s5m 34.8s
213m 36s5m 24s
223m 28.8s5m 13.2s
233m 21.6s5m 2.4s
243m 14.4s4m 51.6s
253m 7.2s4m 40.8s

Learn the system #

Planning an army? Add Cavalry Lancer to the Army Planner to total costs, training time and cargo for a whole force.

Rules reference. Values come from the game rules at revision 999310651f (snapshot e5f090b681, checked 5 October 2026). Base values exclude conditional bonuses such as VIP and active monuments. Numbers can change between playtest updates.